Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org. Of the 25 test profiles the overall rank was approximately in the 50th percentile.
name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_robustness_video_memory_purge, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_multisample_coverage, GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_robustness_video_memory_purge, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 8192 MB Total available memory: 8192 MB Currently available dedicated video memory: 7648 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce RTX 3060 Ti/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 455.45.01 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_memory_attachment, GL_NV_mesh_shader, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_primitive_shading_rate, GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_representative_fragment_test, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_dirty_tile_map, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL version string: 4.6.0 NVIDIA 455.45.01 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_memory_attachment, GL_NV_mesh_shader, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_primitive_shading_rate, GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_representative_fragment_test, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_dirty_tile_map, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 455.45.01 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 OpenGL ES profile extensions: GL_ANDROID_extension_pack_es31a, GL_EXT_EGL_image_external_wrap_modes, GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, GL_EXT_clear_texture, GL_EXT_clip_control, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_conservative_depth, GL_EXT_copy_image, GL_EXT_debug_label, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, GL_EXT_draw_transform_feedback, GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect, GL_EXT_multisample_compatibility, GL_EXT_multisampled_render_to_texture, GL_EXT_multisampled_render_to_texture2, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_primitive_bounding_box, GL_EXT_raster_multisample, GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, GL_EXT_shader_non_constant_global_initializers, GL_EXT_shader_texture_lod, GL_EXT_shadow_samplers, GL_EXT_sparse_texture, GL_EXT_sparse_texture2, GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_storage, GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_EXT_window_rectangles, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KHR_texture_compression_astc_ldr, GL_KHR_texture_compression_astc_sliced_3d, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NV_bgr, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_clip_space_w_scaling, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_buffer, GL_NV_copy_image, GL_NV_draw_buffers, GL_NV_draw_instanced, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments, GL_NV_fill_rectangle, GL_NV_fragment_coverage_to_color, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_blit, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample, GL_NV_generate_mipmap_sRGB, GL_NV_geometry_shader_passthrough, GL_NV_gpu_shader5, GL_NV_image_formats, GL_NV_instanced_arrays, GL_NV_internalformat_sample_query, GL_NV_memory_attachment, GL_NV_mesh_shader, GL_NV_non_square_matrices, GL_NV_occlusion_query_samples, GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_buffer_object, GL_NV_polygon_mode, GL_NV_primitive_shading_rate, GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_NV_representative_fragment_test, GL_NV_sRGB_formats, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_noperspective_interpolation, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shading_rate_image, GL_NV_shadow_samplers_array, GL_NV_shadow_samplers_cube, GL_NV_stereo_view_rendering, GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp, GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc, GL_NV_texture_compression_s3tc_update, GL_NV_texture_dirty_tile_map, GL_NV_timer_query, GL_NV_viewport_array, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, GL_OES_depth32, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size, GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables, GL_OES_shader_image_atomic, GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives, GL_OES_tessellation_point_size, GL_OES_tessellation_shader, GL_OES_texture_border_clamp, GL_OES_texture_buffer, GL_OES_texture_cube_map_array, GL_OES_texture_float, GL_OES_texture_float_linear, GL_OES_texture_half_float, GL_OES_texture_half_float_linear, GL_OES_texture_npot, GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, GL_OES_viewport_array, GL_OVR_multiview, GL_OVR_multiview2, GL_OVR_multiview_multisampled_render_to_texture 132 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x021 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x022 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x024 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x025 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x026 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x027 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x028 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x029 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x02a 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x02b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x02c 24 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x02d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x02e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x02f 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x030 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x031 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x032 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x033 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x034 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x035 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x036 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x037 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x038 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x039 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x03a 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x03b 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x03c 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x03d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x03e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x03f 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x040 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x041 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x042 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x043 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x044 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x045 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x046 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x047 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x048 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x049 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x04a 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x04b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x04c 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x04d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x04e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x04f 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x050 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x051 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x052 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x053 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x054 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x055 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x056 24 dc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x057 24 dc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x058 24 dc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x059 24 dc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x05a 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x05b 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x05c 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x05d 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x05e 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x05f 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x060 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x061 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x062 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x063 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x064 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x065 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x066 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x067 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x068 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x069 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x06a 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x06b 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x06c 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x06d 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x06e 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x06f 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x070 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x071 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x072 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x073 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x074 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x075 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x076 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x077 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x078 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x079 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x023 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x07a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x07b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x07c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x07d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x07e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x07f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x080 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x081 32 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x082 32 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x083 32 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x084 32 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x085 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x086 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x087 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x088 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x089 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x08a 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x08b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x08c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x08d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x08e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x08f 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x090 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x091 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x092 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x093 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x094 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x095 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x096 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x097 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x098 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x099 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x09a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x09b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x09c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x09d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x09e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x09f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0a0 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0a1 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0a2 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0a3 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0a4 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 215 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x0a5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0a6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0a7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0a8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0a9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0aa 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0ab 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0ac 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0ad 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0ae 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0af 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0b0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0b1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0b2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0b3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0b4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0b5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0b6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0b7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0b8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0b9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0ba 24 dc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0bb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0bc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0bd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x0be 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x0bf 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x0c0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x0c1 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x0c2 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x0c3 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x0c4 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x0c5 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x0c6 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x0c7 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x0c8 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x0c9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x0ca 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x0cb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x0cc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x0cd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x0ce 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x0cf 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x0d0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x0d1 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x0d2 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x0d3 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x0d4 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x0d5 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x0d6 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x0d7 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x0d8 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x0d9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x0da 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x0db 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x0dc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x0dd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x0de 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x0df 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x0e0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x0e1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x0e2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x0e3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x0e4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x0e5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x0e6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x0e7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x0e8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x0e9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x0ea 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x0eb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x0ec 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x0ed 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0ee 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0ef 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0f0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0f1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0f2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0f3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0f4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0f5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0f6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0f7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0f8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0f9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0fa 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0fb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0fc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0fd 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0fe 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0ff 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x100 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x101 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x102 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x103 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x104 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x105 32 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x106 32 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x107 32 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x108 32 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x109 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x10a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x10b 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x10c 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x10d 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x10e 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x10f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x110 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x111 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x112 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x113 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x114 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x115 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x116 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x117 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x118 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x119 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x11a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x11b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x11c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x11d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x11e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x11f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x120 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x121 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x122 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x123 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x124 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x125 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x126 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x127 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x128 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x129 0 sg 0 16 0 r y . 5 6 5 0 . . 4 16 0 16 16 16 16 0 0 None 0x12a 0 sg 0 16 0 r . . 5 6 5 0 . . 4 16 0 16 16 16 16 0 0 None 0x12b 0 sg 0 16 0 r y . 5 6 5 0 . . 4 24 0 16 16 16 16 0 0 None 0x12c 0 sg 0 16 0 r . . 5 6 5 0 . . 4 24 0 16 16 16 16 0 0 None 0x12d 0 sg 0 16 0 r y . 5 6 5 0 . . 4 24 8 16 16 16 16 0 0 None 0x12e 0 sg 0 16 0 r . . 5 6 5 0 . . 4 24 8 16 16 16 16 0 0 None 0x12f 0 sg 0 16 0 r y . 5 6 5 0 . . 4 0 0 16 16 16 16 0 0 None 0x130 0 sg 0 16 0 r . . 5 6 5 0 . . 4 0 0 16 16 16 16 0 0 None 0x131 0 sg 0 0 0 r . . 0 0 0 0 . . 4 16 0 16 16 16 16 0 0 None 0x132 0 sg 0 0 0 r . . 0 0 0 0 . . 4 24 0 16 16 16 16 0 0 None 0x133 0 sg 0 0 0 r . . 0 0 0 0 . . 4 24 8 16 16 16 16 0 0 None 0x134 0 sg 0 32 0 r . . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x135 0 sg 0 32 0 . . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x136 0 sg 0 32 0 r y . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x137 0 sg 0 32 0 y . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x138 0 sg 0 32 0 r . . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x139 0 sg 0 32 0 . . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x13a 0 sg 0 32 0 r y . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x13b 0 sg 0 32 0 y . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x13c 0 sg 0 64 0 r . . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x13d 0 sg 0 64 0 . . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x13e 0 sg 0 64 0 r y . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x13f 0 sg 0 64 0 y . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x140 0 sg 0 128 0 r . . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x141 0 sg 0 128 0 . . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x142 0 sg 0 128 0 r y . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x143 0 sg 0 128 0 y . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x144 0 sg 0 32 0 r . . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x145 0 sg 0 32 0 . . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x146 0 sg 0 32 0 r y . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x147 0 sg 0 32 0 y . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x148 0 sg 0 32 0 r . . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x149 0 sg 0 32 0 . . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x14a 0 sg 0 32 0 r y . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x14b 0 sg 0 32 0 y . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x14c 0 sg 0 32 0 r . . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x14d 0 sg 0 32 0 . . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x14e 0 sg 0 32 0 r y . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x14f 0 sg 0 32 0 y . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x150 0 sg 0 32 0 r . . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x151 0 sg 0 32 0 . . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x152 0 sg 0 32 0 r y . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x153 0 sg 0 32 0 y . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x154 0 sg 0 64 0 r . . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x155 0 sg 0 64 0 . . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x156 0 sg 0 64 0 r y . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x157 0 sg 0 64 0 y . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x158 0 sg 0 64 0 r . . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x159 0 sg 0 64 0 . . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x15a 0 sg 0 64 0 r y . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x15b 0 sg 0 64 0 y . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x15c 0 sg 0 128 0 r . . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x15d 0 sg 0 128 0 . . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x15e 0 sg 0 128 0 r y . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x15f 0 sg 0 128 0 y . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x160 0 sg 0 128 0 r . . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x161 0 sg 0 128 0 . . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x162 0 sg 0 128 0 r y . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x163 0 sg 0 128 0 y . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x164 0 sg 0 16 0 r . . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x165 0 sg 0 16 0 . . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x166 0 sg 0 16 0 r y . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x167 0 sg 0 16 0 y . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x168 0 sg 0 64 0 r . . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x169 0 sg 0 64 0 . . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x16a 0 sg 0 64 0 r y . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x16b 0 sg 0 64 0 y . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x16c 0 sg 0 16 0 r . . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x16d 0 sg 0 16 0 . . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x16e 0 sg 0 16 0 r y . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x16f 0 sg 0 16 0 y . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x170 0 sg 0 16 0 r . . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x171 0 sg 0 16 0 . . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x172 0 sg 0 16 0 r y . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x173 0 sg 0 16 0 y . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x174 0 sg 0 64 0 r . . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x175 0 sg 0 64 0 . . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x176 0 sg 0 64 0 r y . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x177 0 sg 0 64 0 y . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x178 0 sg 0 64 0 r . . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x179 0 sg 0 64 0 . . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x17a 0 sg 0 64 0 r y . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x17b 0 sg 0 64 0 y . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None
WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Failed to CreateInstance in ICD 5. Skipping ICD. error: XDG_RUNTIME_DIR is invalid or not set in the environment. error: XDG_RUNTIME_DIR is invalid or not set in the environment. error: XDG_RUNTIME_DIR is invalid or not set in the environment. error: XDG_RUNTIME_DIR is invalid or not set in the environment. error: XDG_RUNTIME_DIR is invalid or not set in the environment. error: XDG_RUNTIME_DIR is invalid or not set in the environment. error: XDG_RUNTIME_DIR is invalid or not set in the environment. ========== VULKANINFO ========== Vulkan Instance Version: 1.3.224 Instance Extensions: count = 21 =============================== VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 4 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_portability_enumeration : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 Layers: count = 4 ================= VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 3060 Ti) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 15.0.5, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 3060 Ti) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 15.0.5, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 3060 Ti) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 15.0.5, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.224, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 3060 Ti) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 15.0.5, 256 bits)) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (NVIDIA GeForce RTX 3060 Ti): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 3 PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_IMMEDIATE_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 2 maxImageCount = 8 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 1 COMPOSITE_ALPHA_OPAQUE_BIT_KHR supportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false GPU id : 1 (llvmpipe (LLVM 15.0.5, 256 bits)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false Device Groups: ============== Group 0: Properties: physicalDevices: count = 1 NVIDIA GeForce RTX 3060 Ti (ID: 0) subsetAllocation = 0 Present Capabilities: NVIDIA GeForce RTX 3060 Ti (ID: 0): Can present images from the following devices: count = 1 NVIDIA GeForce RTX 3060 Ti (ID: 0) Present modes: count = 1 DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Group 1: Properties: physicalDevices: count = 1 llvmpipe (LLVM 15.0.5, 256 bits) (ID: 0) subsetAllocation = 0 Present Capabilities: llvmpipe (LLVM 15.0.5, 256 bits) (ID: 0): Can present images from the following devices: count = 1 llvmpipe (LLVM 15.0.5, 256 bits) (ID: 0) Present modes: count = 1 DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 4206816 (1.3.224) driverVersion = 2202993344 (0x834f02c0) vendorID = 0x10de deviceID = 0x2486 deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = NVIDIA GeForce RTX 3060 Ti VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 32768 maxImageDimension2D = 32768 maxImageDimension3D = 16384 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 4000 bufferImageGranularity = 0x00000400 sparseAddressSpaceSize = 0xffffffffff maxBoundDescriptorSets = 32 maxPerStageDescriptorSamplers = 1048576 maxPerStageDescriptorUniformBuffers = 1048576 maxPerStageDescriptorStorageBuffers = 1048576 maxPerStageDescriptorSampledImages = 1048576 maxPerStageDescriptorStorageImages = 1048576 maxPerStageDescriptorInputAttachments = 1048576 maxPerStageResources = 4294967295 maxDescriptorSetSamplers = 1048576 maxDescriptorSetUniformBuffers = 1048576 maxDescriptorSetUniformBuffersDynamic = 15 maxDescriptorSetStorageBuffers = 1048576 maxDescriptorSetStorageBuffersDynamic = 16 maxDescriptorSetSampledImages = 1048576 maxDescriptorSetStorageImages = 1048576 maxDescriptorSetInputAttachments = 1048576 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 120 maxTessellationControlTotalOutputComponents = 4216 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 128 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 4294967295 maxComputeSharedMemorySize = 49152 maxComputeWorkGroupCount: count = 3 2147483647 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 64 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 15 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 32768 32768 viewportBoundsRange: count = 2 -65536 65536 viewportSubPixelBits = 8 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000040 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 32768 maxFramebufferHeight = 32768 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferNoAttachmentsSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT storageImageSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 1 2047.94 lineWidthRange: count = 2 1 64 pointSizeGranularity = 0.0625 lineWidthGranularity = 0.0625 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000001 optimalBufferCopyRowPitchAlignment = 0x00000001 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = true residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 536870911 maxPerStageDescriptorAccelerationStructures = 1048576 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576 maxDescriptorSetAccelerationStructures = 1048576 maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576 minAccelerationStructureScratchOffsetAlignment = 128 VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT: ---------------------------------------------------- advancedBlendMaxColorAttachments = 8 advancedBlendIndependentBlend = false advancedBlendNonPremultipliedSrcColor = true advancedBlendNonPremultipliedDstColor = true advancedBlendCorrelatedOverlap = true advancedBlendAllOperations = true VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0.00195312 maxExtraPrimitiveOverestimationSize = 0.75 extraPrimitiveOverestimationSizeGranularity = 0.25 primitiveUnderestimation = true conservativePointAndLineRasterization = true degenerateTrianglesRasterized = true degenerateLinesRasterized = true fullyCoveredFragmentShaderInputVariable = true conservativeRasterizationPostDepthCoverage = true VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4000 VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 VkPhysicalDeviceDiscardRectanglePropertiesEXT: ---------------------------------------------- maxDiscardRectangles = 8 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 525.60.11 conformanceVersion: major = 1 minor = 3 subminor = 3 patch = 1 VkPhysicalDeviceDrmPropertiesEXT: --------------------------------- hasPrimary = true hasRender = true primaryMajor = 226 primaryMinor = 0 renderMajor = 226 renderMinor = 128 VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR: ------------------------------------------------------- triStripVertexOrderIndependentOfProvokingVertex = false VkPhysicalDeviceFragmentShadingRatePropertiesKHR: ------------------------------------------------- minFragmentShadingRateAttachmentTexelSize: width = 16 height = 16 maxFragmentShadingRateAttachmentTexelSize: width = 16 height = 16 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1 primitiveFragmentShadingRateWithMultipleViewports = true layeredShadingRateAttachments = true fragmentShadingRateNonTrivialCombinerOps = true maxFragmentSize: width = 4 height = 4 maxFragmentSizeAspectRatio = 2 maxFragmentShadingRateCoverageSamples = 16 maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_16_BIT fragmentShadingRateWithShaderDepthStencilWrites = true fragmentShadingRateWithSampleMask = true fragmentShadingRateWithShaderSampleMask = true fragmentShadingRateWithConservativeRasterization = true fragmentShadingRateWithFragmentShaderInterlock = true fragmentShadingRateWithCustomSampleLocations = true fragmentShadingRateStrictMultiplyCombiner = true VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceIDProperties: ----------------------------- deviceNodeMask = 1 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockProperties: --------------------------------------------- maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceMaintenance4Properties: --------------------------------------- maxBufferSize = 0xffffffffffff0000 VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 4294967295 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 1 pciDevice = 0 pciFunction = 0 VkPhysicalDevicePipelineRobustnessPropertiesEXT: ------------------------------------------------ defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 4096 shaderGroupBaseAlignment = 64 shaderGroupHandleCaptureReplaySize = 32 maxRayDispatchInvocationCount = 1073741824 shaderGroupHandleAlignment = 32 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000010 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceShaderIntegerDotProductProperties: -------------------------------------------------- integerDotProduct8BitUnsignedAccelerated = true integerDotProduct8BitSignedAccelerated = true integerDotProduct8BitMixedSignednessAccelerated = true integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating8BitSignedAccelerated = true integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating16BitSignedAccelerated = true integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating32BitSignedAccelerated = true integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating64BitSignedAccelerated = true integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT: ---------------------------------------------------- VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 32 supportedStages: count = 16 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_NV SHADER_STAGE_MESH_BIT_NV supportedOperations: count = 9 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV quadOperationsInAllStages = true VkPhysicalDeviceSubgroupSizeControlProperties: ---------------------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 2097152 requiredSubgroupSizeStages: count = 16 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_NV SHADER_STAGE_MESH_BIT_NV VkPhysicalDeviceTexelBufferAlignmentProperties: ----------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 18446744073709551615 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 2048 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = true transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 1 deviceLUIDValid = false subgroupSize = 32 subgroupSupportedStages: count = 16 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_NV SHADER_STAGE_MESH_BIT_NV subgroupSupportedOperations: count = 9 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 protectedNoFault = false maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 525.60.11 conformanceVersion: major = 1 minor = 3 subminor = 3 patch = 1 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 2097152 requiredSubgroupSizeStages: count = 16 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_NV SHADER_STAGE_MESH_BIT_NV maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 maxInlineUniformTotalSize = 3584 integerDotProduct8BitUnsignedAccelerated = true integerDotProduct8BitSignedAccelerated = true integerDotProduct8BitMixedSignednessAccelerated = true integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating8BitSignedAccelerated = true integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating16BitSignedAccelerated = true integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating32BitSignedAccelerated = true integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating64BitSignedAccelerated = true integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xffffffffffff0000 Device Extensions: count = 174 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_blend_operation_advanced : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_discard_rectangles : extension revision 1 VK_EXT_display_control : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_opacity_micromap : extension revision 2 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_module_identifier : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_2plane_444_formats : extension revision 1 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 1 VK_KHR_fragment_shader_barycentric : extension revision 1 VK_KHR_fragment_shading_rate : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_present_id : extension revision 1 VK_KHR_present_wait : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_query : extension revision 1 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NVX_binary_import : extension revision 1 VK_NVX_image_view_handle : extension revision 2 VK_NVX_multiview_per_view_attributes : extension revision 1 VK_NV_clip_space_w_scaling : extension revision 1 VK_NV_compute_shader_derivatives : extension revision 1 VK_NV_cooperative_matrix : extension revision 1 VK_NV_copy_memory_indirect : extension revision 1 VK_NV_corner_sampled_image : extension revision 2 VK_NV_coverage_reduction_mode : extension revision 1 VK_NV_cuda_kernel_launch : extension revision 2 VK_NV_dedicated_allocation : extension revision 1 VK_NV_dedicated_allocation_image_aliasing : extension revision 1 VK_NV_device_diagnostic_checkpoints : extension revision 2 VK_NV_device_diagnostics_config : extension revision 2 VK_NV_device_generated_commands : extension revision 3 VK_NV_fill_rectangle : extension revision 1 VK_NV_fragment_coverage_to_color : extension revision 1 VK_NV_fragment_shader_barycentric : extension revision 1 VK_NV_fragment_shading_rate_enums : extension revision 1 VK_NV_framebuffer_mixed_samples : extension revision 1 VK_NV_geometry_shader_passthrough : extension revision 1 VK_NV_inherited_viewport_scissor : extension revision 1 VK_NV_linear_color_attachment : extension revision 1 VK_NV_memory_decompression : extension revision 1 VK_NV_mesh_shader : extension revision 1 VK_NV_optical_flow : extension revision 1 VK_NV_ray_tracing : extension revision 3 VK_NV_ray_tracing_invocation_reorder : extension revision 1 VK_NV_ray_tracing_motion_blur : extension revision 1 VK_NV_representative_fragment_test : extension revision 2 VK_NV_sample_mask_override_coverage : extension revision 1 VK_NV_scissor_exclusive : extension revision 1 VK_NV_shader_image_footprint : extension revision 2 VK_NV_shader_sm_builtins : extension revision 1 VK_NV_shader_subgroup_partitioned : extension revision 1 VK_NV_shading_rate_image : extension revision 3 VK_NV_viewport_array2 : extension revision 1 VK_NV_viewport_swizzle : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 16 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW_KHR QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR QUEUE_GLOBAL_PRIORITY_HIGH_KHR QUEUE_GLOBAL_PRIORITY_REALTIME_KHR queueProperties[1]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 2 queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 3 priorities: count = 3 QUEUE_GLOBAL_PRIORITY_LOW_KHR QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR QUEUE_GLOBAL_PRIORITY_HIGH_KHR queueProperties[2]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 8 queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW_KHR QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR QUEUE_GLOBAL_PRIORITY_HIGH_KHR QUEUE_GLOBAL_PRIORITY_REALTIME_KHR queueProperties[3]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 32 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 3 priorities: count = 3 QUEUE_GLOBAL_PRIORITY_LOW_KHR QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR QUEUE_GLOBAL_PRIORITY_HIGH_KHR VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 2 memoryHeaps[0]: size = 8589934592 (0x200000000) (8.00 GiB) budget = 8173649920 (0x1e7300000) (7.61 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryHeaps[1]: size = 25040873472 (0x5d48d6800) (23.32 GiB) budget = 25040873472 (0x5d48d6800) (23.32 GiB) usage = 0 (0x00000000) (0.00 B) flags: None memoryTypes: count = 5 memoryTypes[0]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[1]: heapIndex = 0 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[2]: heapIndex = 1 propertyFlags = 0x0006: count = 2 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[3]: heapIndex = 1 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[4]: heapIndex = 0 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = true sparseResidency4Samples = true sparseResidency8Samples = true sparseResidency16Samples = true sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = true accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT: -------------------------------------------------- advancedBlendCoherentOperations = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = false VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true VkPhysicalDeviceDynamicRenderingFeatures: ----------------------------------------- dynamicRendering = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR: ----------------------------------------------------- fragmentShaderBarycentric = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = true VkPhysicalDeviceFragmentShadingRateFeaturesKHR: ----------------------------------------------- pipelineFragmentShadingRate = true primitiveFragmentShadingRate = true attachmentFragmentShadingRate = true VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR: ----------------------------------------------- globalPriorityQuery = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = true VkPhysicalDeviceImageRobustnessFeatures: ---------------------------------------- robustImageAccess = true VkPhysicalDeviceImageViewMinLodFeaturesEXT: ------------------------------------------- minLod = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeatures: ------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMaintenance4Features: ------------------------------------- maintenance4 = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDevicePipelineCreationCacheControlFeatures: ----------------------------------------------------- pipelineCreationCacheControl = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePipelineRobustnessFeaturesEXT: ---------------------------------------------- pipelineRobustness = true VkPhysicalDevicePresentIdFeaturesKHR: ------------------------------------- presentId = true VkPhysicalDevicePresentWaitFeaturesKHR: --------------------------------------- presentWait = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDevicePrivateDataFeatures: ------------------------------------ privateData = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRayQueryFeaturesKHR: ------------------------------------ rayQuery = true VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR: -------------------------------------------------- rayTracingMaintenance1 = true rayTracingPipelineTraceRaysIndirect2 = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = false rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = true VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = true shaderBufferFloat64AtomicAdd = true shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = true shaderSharedFloat64AtomicAdd = true shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = true VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures: ------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = true shaderInt8 = true VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT: -------------------------------------------------- shaderImageInt64Atomics = true sparseImageInt64Atomics = true VkPhysicalDeviceShaderIntegerDotProductFeatures: ------------------------------------------------ shaderIntegerDotProduct = true VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT: -------------------------------------------------- shaderModuleIdentifier = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR: ------------------------------------------------------------ shaderSubgroupUniformControlFlow = true VkPhysicalDeviceShaderTerminateInvocationFeatures: -------------------------------------------------- shaderTerminateInvocation = true VkPhysicalDeviceSubgroupSizeControlFeatures: -------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceSynchronization2Features: ----------------------------------------- synchronization2 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTextureCompressionASTCHDRFeatures: -------------------------------------------------- textureCompressionASTC_HDR = false VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR: --------------------------------------------------------- workgroupMemoryExplicitLayout = true workgroupMemoryExplicitLayoutScalarBlockLayout = true workgroupMemoryExplicitLayout8BitAccess = true workgroupMemoryExplicitLayout16BitAccess = true VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT: ------------------------------------------------- ycbcr2plane444Formats = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures: ------------------------------------------------------ shaderZeroInitializeWorkgroupMemory = true GPU1: VkPhysicalDeviceProperties: --------------------------- apiVersion = 4206827 (1.3.235) driverVersion = 1 (0x0001) vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL_DEVICE_TYPE_CPU deviceName = llvmpipe (LLVM 15.0.5, 256 bits) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 4096 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 134217728 maxPushConstantsSize = 128 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 32768 bufferImageGranularity = 0x00000040 sparseAddressSpaceSize = 0x00000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 32 maxPerStageDescriptorUniformBuffers = 15 maxPerStageDescriptorStorageBuffers = 32 maxPerStageDescriptorSampledImages = 128 maxPerStageDescriptorStorageImages = 64 maxPerStageDescriptorInputAttachments = 8 maxPerStageResources = 128 maxDescriptorSetSamplers = 32768 maxDescriptorSetUniformBuffers = 256 maxDescriptorSetUniformBuffersDynamic = 256 maxDescriptorSetStorageBuffers = 256 maxDescriptorSetStorageBuffersDynamic = 256 maxDescriptorSetSampledImages = 256 maxDescriptorSetStorageImages = 256 maxDescriptorSetInputAttachments = 256 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 4096 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 2 maxFragmentCombinedOutputResources = 104 maxComputeSharedMemorySize = 32768 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 4 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32768 viewportSubPixelBits = 0 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000010 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -32 maxTexelOffset = 31 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -2 maxInterpolationOffset = 2 subPixelInterpolationOffsetBits = 8 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferDepthSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferStencilSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferNoAttachmentsSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageIntegerSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageDepthSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageStencilSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT storageImageSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0 255 lineWidthRange: count = 2 1 255 pointSizeGranularity = 0.125 lineWidthGranularity = 0.0078125 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = false residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = false residencyAlignedMipSize = false residencyNonResidentStrict = false VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 32768 VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 2 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = false independentResolve = false VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 67108863 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = false shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 65536 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536 maxPerStageDescriptorUpdateAfterBindSampledImages = 65536 maxPerStageDescriptorUpdateAfterBindStorageImages = 65536 maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536 maxPerStageUpdateAfterBindResources = 65536 maxDescriptorSetUpdateAfterBindSamplers = 65536 maxDescriptorSetUpdateAfterBindUniformBuffers = 65536 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindStorageBuffers = 65536 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 65536 maxDescriptorSetUpdateAfterBindStorageImages = 65536 maxDescriptorSetUpdateAfterBindInputAttachments = 65536 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 23.0.0-devel (git-3440e89 2022-12-15 kinetic-oibaf-ppa) (LLVM 15.0.5) conformanceVersion: major = 1 minor = 3 subminor = 1 patch = 1 VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = false shaderRoundingModeRTZFloat64 = false VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceIDProperties: ----------------------------- deviceNodeMask = 0 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockProperties: --------------------------------------------- maxInlineUniformBlockSize = 4096 maxPerStageDescriptorInlineUniformBlocks = 8 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8 maxDescriptorSetInlineUniformBlocks = 8 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceMaintenance4Properties: --------------------------------------- maxBufferSize = 0xffffffff VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 2048 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 6 maxMultiviewInstanceIndex = 2147483647 VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000001 VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceShaderIntegerDotProductProperties: -------------------------------------------------- integerDotProduct8BitUnsignedAccelerated = false integerDotProduct8BitSignedAccelerated = false integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = false integerDotProduct4x8BitPackedSignedAccelerated = false integerDotProduct4x8BitPackedMixedSignednessAccelerated = false integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating8BitSignedAccelerated = false integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 8 supportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL supportedOperations: count = 7 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_QUAD_BIT quadOperationsInAllStages = false VkPhysicalDeviceSubgroupSizeControlProperties: ---------------------------------------------- minSubgroupSize = 8 maxSubgroupSize = 8 maxComputeWorkgroupSubgroups = 32 requiredSubgroupSizeStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL VkPhysicalDeviceTexelBufferAlignmentProperties: ----------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 18446744073709551615 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 512 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 8 subgroupSupportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL subgroupSupportedOperations: count = 7 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_QUAD_BIT subgroupQuadOperationsInAllStages = false pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES maxMultiviewViewCount = 6 maxMultiviewInstanceIndex = 2147483647 protectedNoFault = false maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 23.0.0-devel (git-3440e89 2022-12-15 kinetic-oibaf-ppa) (LLVM 15.0.5) conformanceVersion: major = 1 minor = 3 subminor = 1 patch = 1 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = false shaderRoundingModeRTZFloat64 = false maxUpdateAfterBindDescriptorsInAllPools = 67108863 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = false shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 65536 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536 maxPerStageDescriptorUpdateAfterBindSampledImages = 65536 maxPerStageDescriptorUpdateAfterBindStorageImages = 65536 maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536 maxPerStageUpdateAfterBindResources = 65536 maxDescriptorSetUpdateAfterBindSamplers = 65536 maxDescriptorSetUpdateAfterBindUniformBuffers = 65536 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindStorageBuffers = 65536 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 65536 maxDescriptorSetUpdateAfterBindStorageImages = 65536 maxDescriptorSetUpdateAfterBindInputAttachments = 65536 supportedDepthResolveModes: count = 2 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = false independentResolve = false filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 1 SAMPLE_COUNT_1_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 8 maxSubgroupSize = 8 maxComputeWorkgroupSubgroups = 32 requiredSubgroupSizeStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL maxInlineUniformBlockSize = 4096 maxPerStageDescriptorInlineUniformBlocks = 8 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8 maxDescriptorSetInlineUniformBlocks = 8 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8 maxInlineUniformTotalSize = 262144 integerDotProduct8BitUnsignedAccelerated = false integerDotProduct8BitSignedAccelerated = false integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = false integerDotProduct4x8BitPackedSignedAccelerated = false integerDotProduct4x8BitPackedMixedSignednessAccelerated = false integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating8BitSignedAccelerated = false integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xffffffff Device Extensions: count = 101 VK_ARM_rasterization_order_attachment_access : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_host : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_robustness : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_multisampled_render_to_single_sampled : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_rasterization_order_attachment_access : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_atomic_float2 : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER timestampValidBits = 64 present support = true VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 2147483648 (0x80000000) (2.00 GiB) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: count = 4 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: color images (non-sparse) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = false wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = false shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = false shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = false shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = false shaderResourceMinLod = false sparseBinding = false sparseResidencyBuffer = false sparseResidencyImage2D = false sparseResidencyImage3D = false sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = false variableMultisampleRate = false inheritedQueries = false VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = true VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = false VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = false shaderStorageTexelBufferArrayDynamicIndexing = false shaderUniformBufferArrayNonUniformIndexing = false shaderSampledImageArrayNonUniformIndexing = false shaderStorageBufferArrayNonUniformIndexing = false shaderStorageImageArrayNonUniformIndexing = false shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = false shaderStorageTexelBufferArrayNonUniformIndexing = false descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = false descriptorBindingStorageImageUpdateAfterBind = false descriptorBindingStorageBufferUpdateAfterBind = false descriptorBindingUniformTexelBufferUpdateAfterBind = false descriptorBindingStorageTexelBufferUpdateAfterBind = false descriptorBindingUpdateUnusedWhilePending = false descriptorBindingPartiallyBound = false descriptorBindingVariableDescriptorCount = false runtimeDescriptorArray = false VkPhysicalDeviceDynamicRenderingFeatures: ----------------------------------------- dynamicRendering = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = true VkPhysicalDeviceImageRobustnessFeatures: ---------------------------------------- robustImageAccess = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeatures: ------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMaintenance4Features: ------------------------------------- maintenance4 = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT: ------------------------------------------------------------- multisampledRenderToSingleSampled = true VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDevicePipelineCreationCacheControlFeatures: ----------------------------------------------------- pipelineCreationCacheControl = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDevicePrivateDataFeatures: ------------------------------------ privateData = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = false VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT: ---------------------------------------------- shaderBufferFloat16Atomics = false shaderBufferFloat16AtomicAdd = false shaderBufferFloat16AtomicMinMax = false shaderBufferFloat32AtomicMinMax = true shaderBufferFloat64AtomicMinMax = false shaderSharedFloat16Atomics = false shaderSharedFloat16AtomicAdd = false shaderSharedFloat16AtomicMinMax = false shaderSharedFloat32AtomicMinMax = true shaderSharedFloat64AtomicMinMax = false shaderImageFloat32AtomicMinMax = true sparseImageFloat32AtomicMinMax = false VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = false shaderBufferFloat64AtomicAdd = false shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = false shaderSharedFloat64AtomicAdd = false shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = false sparseImageFloat32AtomicAdd = false VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures: ------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = true shaderInt8 = true VkPhysicalDeviceShaderIntegerDotProductFeatures: ------------------------------------------------ shaderIntegerDotProduct = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceShaderTerminateInvocationFeatures: -------------------------------------------------- shaderTerminateInvocation = true VkPhysicalDeviceSubgroupSizeControlFeatures: -------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceSynchronization2Features: ----------------------------------------- synchronization2 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTextureCompressionASTCHDRFeatures: -------------------------------------------------- textureCompressionASTC_HDR = false VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = false shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = false shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = false shaderStorageTexelBufferArrayDynamicIndexing = false shaderUniformBufferArrayNonUniformIndexing = false shaderSampledImageArrayNonUniformIndexing = false shaderStorageBufferArrayNonUniformIndexing = false shaderStorageImageArrayNonUniformIndexing = false shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = false shaderStorageTexelBufferArrayNonUniformIndexing = false descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = false descriptorBindingStorageImageUpdateAfterBind = false descriptorBindingStorageBufferUpdateAfterBind = false descriptorBindingUniformTexelBufferUpdateAfterBind = false descriptorBindingStorageTexelBufferUpdateAfterBind = false descriptorBindingUpdateUnusedWhilePending = false descriptorBindingPartiallyBound = false descriptorBindingVariableDescriptorCount = false runtimeDescriptorArray = false samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures: ------------------------------------------------------ shaderZeroInitializeWorkgroupMemory = true